Autor Stevan Mitrovic. Posted in Vesti

Blizzard je danas na E3 sajmu objavio informacije još neotvorene 10 man istance Zul'Aman. Igrači će se u novoj istanci suočiti sa 4 avatars of the gods (bear god, dragonhawk god, lynx god, i poslednji god of evil), trolls worshipa, witch doctora (koji je napravio nered), i na kraju Zul'jin!

Celu priču možete pročitati ovde. Kako stvari stoje sada, ima da prodje neko vreme dok Blizzard ne pusti Zul'Aman u nekom od sledećih patcheva, jer sa strane se radi i sistem guild banke kao i VoIP ingame.

The big news is the new Zul'Aman area, an outdoor dungeon in the mid-leve Ghostlands area near the blood elves' homeland. The dungeon is inhabited by the forest trolls who first made their debut in Blizzard's real-time strategy game Warcraft II. ("Trolls love the outdoors," explains vice president of game design Rob Pardo.) The vast outdoor zone consists of ruined stone temples that reflect the trolls' shamanic beliefs growing through thick forests of trees. According to the story that Blizzard has penned for the area, Zul'Aman is the home of the troll warriors led by Zul'jin (a character from Warcraft II) and has become a stronghold from which the trolls have begun attacking the blod elves, thanks to a newfound power that a troll witch doctor has discovered. Apparently, this powerful troll spiritualist has somehow managed to steal away the essences of four troll animal gods and confer them to four mighty troll warriors. These avatars act as the early "boss" encounters for the dungeon.

Zul'Aman is a smaller raid dungeon that's better suited for 10-character parties than the full-on 25-character raids that some of the game's larger dungeons demand. Because the dungeon will not require any keys or attunements to enter, the dungeon seems intended to be more accessible to players on tight schedules. Much of the layout will call for methodical clearing of troll enemies who may call for help by beating on nearby war drums, which summon additional trol warriors to fight. Each of the four avatars, which have respectively been infused with the spirits of a bear god, a dragonhawk god, a lynx god, and finally, a god of evil, may also summon help as well as assume different forms over the course of battle. Once players have defeated each avatar, they'll eventually take on the witch doctor who started the whole mess, and finally do battle with Zul'Jin himself. The final troll boss will not only be a powerful foe; he'll also be able to draw upon the ghostly spirits of each of the four liberated animal gods and change his own shape to assume their powers.

In addition to offering challenging encounters against these mighty foes, Zul'Aman is also apparently intended to encourage players to tackle it repeatedly to master its content. There will be several characters hanging around just outside the dungeon to give out quests that take place within the dungeon, including hunting for treasure and liberating four different hostages who have been taken captive by the armies of each of the four avatars. The rescue missions will apparently be timed and will yield better rewards if completed early.

Diskusiju, informacije o novoj istanci koja nam dolazi u bliskoj budućnosti možete pratiti na forumu.


blizzard fansiteCopyright © 2005 - 2011 World of Warcraft :: Serbian Community All right reserved / Sva prava zadržana.
Posetioci ovih stranica obavezuju se da će poštovati uslove iz Pravila o korišćenju web stranica WoW-Serbia.com. Pročitajte tekst: Uslovi korišćenja.
 
World of Warcraft © 2004 Blizzard Entertainment. All rights reserved. World of Warcraft and Blizzard Entertainment are trademarks and/or registered trademark of Blizzard Entertainment in the U.S. and/or other countries. These terms and all related materials, logos, and images are copyright © Blizzard Entertainment. This site is in no way associated with or endorsed by Blizzard Entertainment®.