Autor Stevan Mitrovic. Posted in Vesti

Kao što je objavljeno na WoW EU sajtu Blizzard Entertainment je dostigao neverovatnu igračku bazu 10 miliona pretplatnika World of Warcraft MMORPGa. World of Warcraft je predstavljena u novembru 2004-te u Severnoj Americi, a 2005-te i 2006-te je bila najprodavanija PC igra. Blizzard se trenutno priprema da izda novi expansion pack igre Wrath of the Lich King. Igra je dostupna na sedam različitih jezika, a igra se u Severnoj Americi, Evropi, Kini, Koreji, Australiji, na Novom Zelandu, Singapuru, Tajlandu, Maleziji... Kompanija ima dalje planove vezane za update-ovanje igre novim sadržajima koji će omogućiti još zanimljiviji igrački doživljaj igračima.

Evo i šta je Blizzard rekao povodom ovoga:

World of Warcraft's community continues to grow, recently hitting a new high of 10 million subscribers around the world: http://www.blizzard.co.uk/press/080122.shtml

In the three years since the game was first released, the way it has been embraced around the world has far surpassed our expectations, and we're grateful to all of the players who made that possible. We just wanted to take a moment to share the news, welcome the many new and returning players who entered the game over the holidays, and thank all of you for your ongoing support and enthusiasm.

Kliknite ovde kako bi ste pročitali ceo press od Blizzarda, a možete ostaviti i koji komentar.

Press release from Blizzard:


WORLD OF WARCRAFT® REACHES NEW MILESTONE: 10 MILLION SUBSCRIBERS

Subscriber base for Blizzard Entertainment®'s massively multiplayer online role-playing game now exceeds 2.5 million in North America, while Europe passes the 2 million mark

PARIS, France. – 22 January, 2008 -- Blizzard Entertainment, Inc. announced today that subscribership for World of Warcraft®, its award-winning massively multiplayer online role-playing game (MMORPG), has continued to climb, recently passing 10 million worldwide. Interest in the game has remained high in all regions, with thousands of new and returning players signing up through the holiday season. World of Warcraft now hosts more than 2 million subscribers in Europe, more than 2.5 million in North America, and approximately 5.5 million in Asia.

"It's very gratifying to see gamers around the world continuing to show such enthusiasm and support for World of Warcraft," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We're always pleased to welcome new players to the game, and we're looking forward to sharing the next major content update with the entire community in the months ahead."

Since debuting in North America on November 23, 2004, World of Warcraft has become the most popular MMORPG around the world. It was the bestselling PC game of 2005 and 2006 worldwide, and finished behind only World of Warcraft: The Burning Crusade®, the first expansion pack for the game, in 2007.* In addition to being the bestselling PC game of 2007 in both North America and Europe, The Burning Crusade holds the record for fastest-selling PC game of all time, with nearly 2.4 million copies sold in its first 24 hours of availability and approximately 3.5 million in its first month.* Development is underway on World of Warcraft's second expansion, Wrath of the Lich King™, which was unveiled at the company's BlizzCon™ gaming festival in August 2007.

World of Warcraft is currently available in seven languages, with a Russian version in development and scheduled for release later this year. In addition to North America and Europe, World of Warcraft is played in mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, and the regions of Taiwan, Hong Kong, and Macau.

For further information on World of Warcraft, The Burning Crusade, and Wrath of the Lich King, please visit the official website at www.wow-europe.com. To keep pace with the continued growth of World of Warcraft as well as development on other Blizzard Entertainment games, the company is currently hiring for numerous open positions -- more information on available career opportunities at Blizzard Entertainment can be found at www.blizzard.co.uk/jobs/.

World of Warcraft's Subscriber Definition

World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.

About Blizzard Entertainment, Inc.

Best known for blockbuster hits including World of Warcraft and the Warcraft®, StarCraft®, and Diablo® series, Blizzard Entertainment, Inc. (www.blizzard.co.uk), a division of Vivendi Games, is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. Blizzard Entertainment's track record includes ten #1-selling games and multiple Game of the Year awards. The company's online-gaming service, Battle.net®, is one of the largest in the world, with millions of active users.
*Based on industry sell-through data, internal records, and reports from key distribution partners around the world.

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