Autor Stevan Mitrovic. Posted in Vesti
WotLK Beta Build 8962 je pušten na trenutnim WotLK Beta serverima. Veličine 211 MB i donosi mnoge izmene u klasama, profesijama, novim glyph-ovima, a takodje imamo i dosta novih dodataka. 
New Glyphs

WotLK Beta Build Patch 8962 Death Knight
  • Glyph of Blood Boil - Lowers the damage of your Blood Boil by 20% but causes it to slow affected targets for 5 sec.
  • Glyph of Blood Strike - Your Blood Strike causes an additional 20% damage to snared targets.
  • Glyph of Corpse Explosion - Any target killed by your Corpse Explosion will also explode.  This effect cannot happen more than once every 6 seconds.
  • Glyph of Death and Decay - Targets of your Death and Decay have a 20% chance to cower in fear for 2 sec.
  • Glyph of Death Strike - Your Death Strike's damage and healing increase by 2% for every 5 runic power you currently have.  The runic power is not consumed by this effect.
  • Glyph of Frost Strike - Your Frost Strikes have a 10% chance to Freeze the target for 8 sec.
  • Glyph of Icy Touch - Your Icy Touch does 10% less damage but generates 10 additional runic power.
  • Glyph of Pestilence - Increases the radius of your Pestilence effect by 5 yards.
  • Glyph of Rune Tap - Your Rune Tap also heals your party for 10% of their maximum health.
  • Glyph of Rune Strike - Increases the critical strike chance of your Rune Strike by 5% but increases cost by 3 runic power.
  • Glyph of the Ghoul - Your Ghoul receives an additional 20% of your Strength.
  • Glyph of Vampiric Blood - Your Vampiric Blood also heals you for 3% of your total health.

Druid

  • Glyph of Maul - Your Maul ability now hits 1 additional target.
  • Glyph of Swipe - removed

Hunter

  • Glyph of Aspect of the Viper - Increases the amount of mana gained from attacks while Aspect of the Viper is active by 10%.

Mage

  • Glyph of Frost added - Increases the initial damage dealt by Frostfire Bolt by 2% and its critical strike chance by 2%.
  • Glyph of Fireball changed - Increases the critical strike chance of Fireball by 5%, but removes the damage over time effect.
  • Glyph of Improved Scorch changed - The Improved Scorch talent now generates 3 applications of the Improved Scorch effect each time Scorch is cast.
  • Glyph of Remove Curse changed - Your Remove Curse spell also makes the target immune to all Curses for 1 sec.

Paladin

  • Glyph of Avenging Wrath - Reduces the cooldown of your Hammer of Wrath spell by 50% while Avenging Wrath is active.
  • Glyph of Cleansing - Reduces the mana cost of your Cleanse and Purify spells by 20%.
  • Glyph of Spiritual Attunement - Increases the amount of mana gained from your Spiritual Attunement spell by an additional 2%.
  • Glyph of Turn Evil - Reduces the casting time of your Turn Evil spell by 100%.

Priest

  • Glyph of Fade changed - Increases the duration and cooldown of your Fade spell by 50%.
  • Glyph of Inner Fire - Increases the charges on your Inner Fire spell by 20.
  • Glyph of Renew changed - Reduces the duration of your Renew by 3 sec. but increases the amount healed each tick by 25%.
  • Glyph of Shadowfiend - Receive 5% of your maximum mana if your Shadowfiend dies from damage.

Rogue

  • Glyph of Sinister Strike - Your Sinister Strike critical strikes have a 40% chance to add an additional combo point.

Shaman

  • Glyph of Renewed Life - All stats increased by 5% for 1 min when you Reincarnate.

Warlock

  • Glyph of Curse of Exhaustion - Increases the range of your Curse of Exhaustion spell by 5 yards.
  • Glyph of Demonic Armor - removed
  • Glyph of Enslave Demon - Reduces the cast time of your Enslave Demon spell by 50%.
  • Glyph of Felguard changed  - Increases the Felguard's total attack power by 10%.
  • Glyph of Fel Armor - removed
  • Glyph of Felhunter changed  - Increases the critical strike chance of your Felhunter's Shadow Bite ability by 6%.
  • Glyph of Imp changed  - Increaes the damage done by your Imp's Firebolt spell by 10%.
  • Glyph of Inferno - removed.
  • Glyph of Voidwalker changed  - Increases your Voidwalker's total health by 20%.
  • Glyph of Unending Breath - Increases the swim speed of targets affected by your Unending Breath spell by 20%.

Warrior

  • Glyph of Revenge changed - Reduces the rage cost of your next Heroic Strike ability by 100%.  Lasts 10 sec. (old: After using Revenge, your next Heroic Strike costs no rage.)
  • Glyph of Sweeping Strikes changed - Generates 30 rage over 12 sec. (old: You generate 30 rage over 12 sec when you use your Sweeping Strikes ability.)
Class Changes
WotLK Beta Build Patch 8962 Death Knight (8962: Skills | Talents)
  • New talent: Blood Gorged: When you are above 75% health, you deal 2/4/6/8/10% more deal. Also increases your expertise by 1/2/3/4/5.
  • Death and Decay Fear component has been removed
  • Death Strike no longer heals the caster when the target was killed
  • Blood Presence and Blood Aura now only heals if the target could yield honor or experience when killed
  • Will of the Necropolis now reduces the cooldown of your Anti-Magic Shell by 15 seconds instead of increasing your expertise. Armor increase at low-health remains unchanged.
  • Unholy Blight no longer afflicts the target with Blood Plague. Duration increased to 20 seconds.
  • Rune of Swordshattering and Rune of Swordbreaking now also reduce the duration of disarm effects by 50%.
  • Rune of Lichbane now adds 4% extra weapon damage as Fire damage against Undead instead of stunning them.
  • Rune of Cinderglacier charges reduced to 2.
  • Rune of Spellshattering and Rune of Spellbreaking now also reduce the duration of silence effects by 50%.
  • Desecreation duration reduced to 12 seconds.
  • Mark of Blood now heals 4% maximum health instead of 2%.
  • Bladed Armor now increases your Strength by 1/2/3/4/5 for every 400 armor value you have.
  • Improved Rune Tap now increases the health provided by Rune Tap by 33/66/100% instead of 15/30/45%.
  • Chill of the Grave: Obliterate added to spells that trigger the effect, but now only generated 2.5/5 runic power instead of 100%.
  • Frigid Dreadplate now decreases the chance to get hit by 2/4/6%.
  • Dirge now generates 5 additional runic power instead of 50%.
  • Rage of Rivendare now also increases your expertise by 1/2/3/4/5.
  • Ravenous Dead now longer increases the duration of your Raise Dead, but instead increases the Stamina and Strength contribution by 60%.
  • Icy Talons now also grants 2% passive haste.
  • Toughness now reduces the duration of movement slowing effects by only 6/12/18/24/30%.
  • Tundra Stalker now also increases your expertise by 5.
  • Ebon Plaguebringer now also increases critical strike chance with all weapons and spells by 3%.
  • Abomination's Might now also increases your total Strength by 1/2%.
  • Pestilence now affects all targets within 10 yards.
Hunter (8962: Skills | Talents)
  • Aspect of the Viper now regenerated a percentage of maximum mana equal to double of the base weapon speed.
  • Lock and Load charges increased to 2
  • Master Marksman now increases your critical strike chance by 5% and your ranged haste by 5% instead of 10% ranged attack power.
  • Survival Instincs now increases the critical strike chance of your Arcane Shot, Steady Shot and Explosive Shot by 2/4% instead of increasing your attack power by 2/4%.
  • Surefooted now reduces the duration of movement impairing effects by only 10/20/30%.
  • Combat Experience now increases your total Agility and Intellect by only 2/4%.
  • Wild Quiver now only deals 50% Nature damage.
  • Rapid Killing now also works with Chimera Shot.
  • Steady Shot mana cost increased to 5% base mana, damage reduced by 28 throughout all ranks.
  • Tranquilizing Shot now longer removes Frenzy effects.
  • Hunting Party's Replenishment buff reduced to 0.25% mana per second.
  • Hunter's Mark's stacking ranged attack power buff removed.
Mage (8962: Skills | Talents)
  • Flamestrike mana cost reduced to 35% base mana, casting time reduced to 2 seconds.
  • Focus Magic now increases the target's change to critically hit by 3%. When a critical hit occurs, the caster's chance to critically hit with spells is increased by 3% for 10 sec.
  • Arcane Brilliance now buffs the entire raid.
  • Master of Elements now triggers off all spells.
  • Arcane Blast's additional casts increase its damage done by 15% (old: 25%) and increase its mana cost by 300% (old: 75%).
  • Frozen Core now reduces damage taken from all spells.
  • Missile Barrage now works off Arcane Blast, Fireball, Frostbolt and Frostfire Bolt instead of Arcane Missile.
  • Fingers of Frost now procs off your Chill effects with 7/15% chance instead of Frost damage spells a 5/10% chance.
  • Shatter now increases your critical strike chance against frozen targets by 17/34/50% up from 10/20/30%.
  • Ice Shards now increases the critical strike damage bonus of your Frost spells by 33/66/100% (old: 20/40/60%).
  • Improved Arcane Missile renamed to Arcane Stability and now also adds spell pushback protection to Arcane Blast.

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