Pre par nedelja, Blizzard je primetio problem sa istancama gde igrači dobijjaju poruku da je popunjen limit otvorenih istanci. Izgleda da su oni našli rešenje kako bi se pojačale performanse na serverima i rešili ovaj problem, a sigurno bez sumnje oni će nastaviti ka pregledu i implementiranja novih tehnologija kako bi još bolje pojačali sistem.
Quote from: Bornakk (Source Instance Capacity Update)
We
are aware of the concerns regarding situations where players are unable
to zone into an instance due to an instance limit being hit, which
results in a message stating that additional instances cannot be
launched. This limit was implemented as a short-term solution to
preserve the gameplay for players who are already in an instance and to
prevent numerous issues that can happen when too many instances are
active at the same time, but we are currently working on better
solutions to ensure that players can get into instances when they want
to.As one of the solutions to this situation, we are in the process of modifying our hardware setup to allow for more instances to be active without negatively impacting the performance of these instances. Once this hardware reconfiguration is complete, we expect to see a noticeable reduction in the number of players hitting the instance limit. However, this improvement to the hardware is a complicated and delicate process that will also require extensive testing before it can be fully implemented, so it may be some time before the updates can be completed. We would like to assure you that this issue currently a top priority for us, and we are working on resolving it as quickly as possible.
Further information and updates regarding this will be provided as we make progress in this process. Thank you for your patience during this time.


