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Novi Lore

Novi Lore

Dostupan Lore: Lor'themar Theron!

Patch 4.3.2

Patch 4.3.2

Novi Patch postavljen na live serverima

Frontpage Slideshow | Copyright © 2006-2011 JoomlaWorks Ltd.
Autor Stevan Mitrovic. Posted in Vesti
Zbog odredjenih bug-ova i izmena koje su došli uz ovaj build Ghostcrawler se oglasio, kako ne bi bilo zabune.
Originally Posted by Ghostcrawler (Source Re: Soul Link Removed - Beta Build 12803)
Cataclysm Beta - Build 12803To clear up a lot of misinformation...

Soul Link is a trainable ability.
Hunters still have a minimum range.
Demonic Rebirth has a significant cooldown.
Warlocks still have a cast time to summon demons, but can dismiss them instantly.
Hunters can summon pets instantly, but have a cast time to dismiss them. They cannot switch pets in combat.
Call Stabled Pet has been removed since hunters can call any of their 5 active pets.

Worgen Creation Screen

Worgen creation screen sada prikazuje izgled Worgen-a i Humam karaktera. Trenutno ne možete da ih prilagodite po vašem ukusu odvojeno (bar za sada...).
{yoogallery src=[/images/stories/news/2010/Aug/22] title=[Worgen Creation Screen] width=[700] height=[300]}
Novi Cataclysm Beta Buld 12803 je postavljen na serverima. Slede zvanične informacije promena, kao i razlike spell-ova i Achievement-a.

Beta Buld 12803 Notes

Originally Posted by Blizzard Entertainment
PvP
  • Tol Barad is now available for testing. Players can reach the zone by speaking to NPCs in the capital cities.
  • Battlegrounds
Zones
  • Eastern Kingdoms
    • Arathi Highlands, Badlands, Blasted Lands, The Cape of Stranglethorn, Dun Morogh, Duskwood, Eastern Plaguelands, Elwynn Forest, Hinterlands, Loch Modan, Northern Stranglethorn, Northshire, Redridge Mountains, Searing Gorge, Silverpine Forest, Swamp of Sorrows, Tirisfal Glades, Western Plaguelands and Westfall are ready for testing.
Classes: General
  • All spell and ability tooltips will now display damage averages rather than minimum and maximum damage potential. This feature is on by default but can be changed via the Display settings under User Interface options. Note: this change has not yet been implemented for the mage class.
Mage
  • There is now a new spell fly-out UI feature for mage portals. Clicking on the Teleport or Portal buttons will expand the list of choices available.
Paladin
  • Paladins now have a new resource bar.
Warlock
  • There is now a new spell fly-out UI feature for warlock pets. Clicking on this single button will open up the list of available pets to summon.
Professions
  • The updated glyph system is now functional, though several classes still need passes on their glyph choices.
  • The Reforging interface has been implementedand and the NPCs should now be functional for testing this feature.
User Interface
  • Leave feedback about the latest user interface changes here: http://forums.worldo...d=2000&pageNo=1
  • Spell Alerts have been added to notify players when procs on select spells and abilities occur. A visual notification will display around the character and the activated ability will be highlighted on the action bar.
Known Issues (as of build 12803)
  • The Swift Spectral Gryphon does not increase movement speed.
  • Floating Combat Text is not functioning.
  • The Abyssal Seahorse requires Artisan Riding to use, but the Subdued Abyssal Seahorse only requires Expert Riding to learn.
  • The portal from the Deepholm Temple of Earth to Orgrimmar currently spawns players underneath the world.
  • Worgen are playing their idle sound effect every time they stop moving.
  • All Heirloom items now have durability.
  • Robes do not have durability.
  • There is a section of missing geometry where the floor and wall meet in Fireland Hatchery.
  • The bones for the quest "Spirits of Stonemaul Hold" cannot be interacted with.
  • There is a large section of terrain that is blocking the entrance to Night Web's Hollow.
  • Characters cannot interact with Egg of Onyxia for the quest "The Brood of Onyxia."
  • Several cloaks are displayed incorrectly on draenei females.
  • Ground mounts can be used when underwater in Vashj'ir.
  • Corpses are not tapped on the quest "Free Your Mind" allowing other players to use the Sovereign Rod on targets they did not kill.
  • While on the quest "Blood and Thunder!" NPCs will despawn prior to the event and the quest cannot be completed.
  • Sound is cutting in and out during two segments of Mor'norokk's voiceover during the quest, "Some Spraining to Do".
  • Characters with two professions learned cannot train new spells.
  • The spell effect visuals for Healing Rain and Earthquake look awkward when cast on a staircase or a steep incline.
  • Guild control and guild banks are experiencing issues related to the new guild leveling interface and functionality. In addition, guild experience may not display properly when players change zones, and guild members will be demoted to the lowest guild rank when logging out.
  • Battleground queues are undergoing significant changes and are not currently operational.
  • Players are currently unable to create new worgen characters.
  • Selecting high Liquid Detail when using Geforce 6 & 7 series video cards will currently prevent lava and water from rendering properly. You can temporarily restore liquid to the world by reducing the Liquid Detail setting via the Video Effects Panel, or by typing “waterDetail 0” in your Config.WTF file.
Bug Fixes (as of build 12803)
  • Players should no longer get stuck at the loading screen when teleporting to Moonglade en route to Hyjal.
  • Characters with two professions learned should again be able to train new spells.
  • There is no longer a section of geometry missing from where the floor and wall meet in Fireland Hatchery.
  • Gnome and troll character no longer have a broken background displayed as well as a LUA error at the character selection and creation screens.
  • Sudden Death procs should now reset the cooldown of Colossus Smash.
  • Hairstyles should no longer cause the male worgen face to disappear.
  • Shadow Protection is now functioning correctly.
  • Entering a phase with phased terrain (i.e. Rim of the World) no longer boots players from flying mounts.
  • Players are now able to receive Stoneskin Totem from shaman trainers.
  • The quest "Up the Volcano" can now be completed.
  • Characters now ride the Swift Seahorse for the quest "Waking the Beast."
  • The mob Tendril from Below should no longer fall below the world when killed.
  • Globe of Boiling Water should now drop from Scalding Water Lords for the quest "Full of Hot Water."
  • The quest "Blackfin's Booty" can be completed.
  • The quest "Offering to Azshara" can be completed.
  • The quest "Seeds of Discord" should reset properly.
  • The rug in Stormglen Inn is should no longer be experiencing z-fighting with the floor beneath it.
  • The fire damage from lava should no longer hit players at any height.
  • Trainers are functioning properly.
  • Selecting a character on the character select screen after creating a new one will no longer cause the game to display and act on the character two slots above the selected one.

Achievement

Originally Posted by Blizzard Entertainment
Raids & Dungeons Guilds Quests Exploration

Spell Diffs

Originally Posted by Blizzard Entertainment
Mounts
Death Knight
Blood
  • Blood Strike now deals an additional 10% damage for each of your diseases on the target. Down from 12.5%.
Unholy Druid
Balance
  • Wild Mushroom changed, only 3 mushrooms can be placed at one time (Down from 5).
  • Cyclone cast time increased to 2 sec. Up from 1.5 sec.
  • Faerie Fire now has a 35 yards range, up from 30 yards.
  • Insect Swarm now has a 40 yards range, up from 30 yards.
  • Starfire now has a 40 yards range, up from 30 yards.
  • Entangling Roots now has a 35 yards range, up from 30 yards.
  • Thorns now lasts 20 sec, down from 10 minutes. Damage increased by 1400% (Deals 447 damage instead of 32)
  • Moonfire now has a 40 yards range, up from 30 yards.
  • Wrath now has a 40 yards range, up from 30 yards.
  • Moonkin Form now increases Nature and Arcane spell damage by 10%.
  • Starlight Wrath now reduces cast time by 0.15/0.25/0.5 sec. (Up from 0.1/0.2/0.3 sec)
Feral
  • Lacerate now stacks up to 3 times, down from 5 times.
  • Mangle (Bear) no longer has a cooldown.
  • Improved Feral Charge is now named Stampede
  • Heart of the Wild moved to Tier 1 restoration.
  • Furor is now a Feral Tier 1 talent - Gives you 33/66/100% chance to gain 10 Rage when you shapeshift into Bear Form, and you keep up to 33/66/100 of your Energy when you shapeshift into Cat Form, and increases your total Intellect by 2/4/6%.
Restoration
  • Tranquility now heals every 2 sec, down from 5 sec. (Old tooltip bug?)
  • Rebirth now has a 40 yards range, up from 30 yards.
  • Revive now has a 40 yards range, up from 30 yards.
  • Empowered Rejuvenation (Tier 6) renamed to Swift Rejuvenation (Tier 5) and revamped - Reduces the global cooldown of your Rejuvenation by 0.25/0.5 sec.
  • Efflorescence now affects friendly targets within 4 yards, down from 15 yards.
  • Wild Growth mana cost reduced to 27% of base mana, down from 55% of base mana.
  • Fury of Stormrage moved from Tier 5 to Tier 4. Now also reduces the mana cost of your Wrath spell by 50/100%.
  • Gift of the Earthmother moved from Tier 5 to Tier 6. Rejuvenation spell instant heal increased from 3/6% to 5/10%.
  • Nature's Bounty now increases critical strike chance on Regrowth by 20/40/60% (Up from 10/20/30%) and now has a 33/66/100% chance to proc. (Up from 20/40/60%)
  • Empowered Touch now Increases the healing done by your Healing Touch and Nourish spells by 5/10%, and your Nourish spell has a 50/100% chance to refresh the duration of your Lifebloom on targets.
  • Naturalist moved from Tier 2 to Tier 1. Changed to 2-Ranks, down from 3-Ranks. Reduces the cast time of your Healing Touch and Nourish spells by 0.25/0.5 sec. (Up from 0.15/0.35/0.5 sec)
  • Natural Shapeshifter is now a 2 ranks talent, down from 3 Ranks.
  • Nature's Cure (Tier 5) *New* - Empowers your Remove Corruption spell to also remove a magic effect from a friendly target.
  • Heart of the Wild is now a Tier 1 Restoration talent - Increases your maximum mana by 5/10/15%. In addition, while in Bear Form your Stamina is increased by 3/7/10% and while in Cat Form your attack power is increased by 3/7/10%.
Hunter
  • The dead zone is gone on most shots, you still auto attack with your melee weapon when in melee range but you can use all your ranged skills just fine at point blank.
Beast Mastery Marksmanship
  • Aimed Shot now has a 40 yards range, up from 35 yards.
  • Concussive Shot now has a 40 yards range, up from 35 yards.
  • Steady Shot now has a 40 yards range, up from 35 yards.
  • Arcane Shot now has a 40 yards range, up from 35 yards.
  • Auto Shot now has a 40 yards range, up from 35 yards.
  • Chimera Shot now has a 40 yards range, up from 35 yards.
  • Marked for Death revamped - Your Arcane Shot and Chimera Shot have a 50/100% chance to automatically apply your Hunter's Mark ability instantly onto the target.
  • Bombardment no longer increases the critical strike chance of your Volley.
  • Silencing Shot no longer deals damage.
Survival
  • Camouflage no longer reduces your movement speed and no longer increases the damage done by your next attack.
  • Serpent Sting now has a 40 yards range, up from 35 yards.
  • Scatter Shot now has a 20 yards range, up from 15 yards.
  • Explosive Shot now has a 40 yards range, up from 35 yards.
  • Black Arrow now has a 40 yards range, up from 35 yards.
  • Serpent Spread now deals damage equal to 30/60% of the Serpent Sting total duration.
  • Thrill of the Hunt is now a Tier 3 talent, down from Tier 4.
  • Resourcefulness is now a Tier 4 talent, up from Tier 3.
Mage
Glyphs Arcane
  • Polymorph now has a 2 sec cast time, up from 1.5 sec. (All forms of Polymorph affected)
Paladin
Holy
  • Healing Hands is now named Holy Radiance.
  • Denounce is now a Tier 3 talent, down from Tier 5.
  • Illumination is now a Tier 5 talent, up from Tier 3. Now 2 Ranks instead of 3 Ranks. you gain mana equal to 15/30% of the base cost of the spell. (Up from 10/20/30%)
Retribution Priest
Discipline
  • Renewed Hope now increases critical effect chance by 5/10%, up from 3/6%.
Holy
  • Holy Word: Chastise *New* - Chastise the target for 563.9 to 632.71 Holy damage, and Immobilizing them for 2 sec. 15% of base mana, 30 yd range, Instant cast, 45 sec cooldown
  • Heavenly Voice is gone.
  • Binding Prayers is gone.
  • Holy Concentration moved from Tier 4 to Tier 3 and revamped - Increases the amount of mana regeneration while in combat by an additional 10/20%.
  • Serendipity now reduces cast time by 10/20% (up from 6/12%) and also reduces mana cost by 5/10%. Stacks up to 2 times, down from 3 times.
  • Surge of Light is gone.
  • Revelations (Tier 5) *New* - While in a Chakra state, your Holy Word: Chastise ability will transform into a different ability depending on which state you are in. Holy Word: Serenity (Heal) - Instantly heals the target for 3161.85 to 3730.47, and increases the critical effect chance of your healing spells on the target by 25% for until cancelled. 45 sec cooldown. Holy Word: Aspire (Renew) - Instantly heals the target for 2363.56 and another 4471.99 over until cancelled. 15 sec cooldown. Holy Word: Sanctuary (Prayer of Healing) - Blesses the ground with Divine light, healing all within it for 298.75 to 355.32 every 2 for 15 sec. Only one Sanctuary can be active at any one time.
  • Twirling Light (Tier 6) *New* - When you deal damage with Smite, Holy Fire, or Holy Word: Chastise your next Flash Heal is instant at 75% reduced mana cost, but heals for 30% of the amount. Lasts for 10 sec. When you deal damage with Smite, Holy Fire, or Holy Word: Chastise your next Flash Heal is instant at 75% reduced mana cost, but heals for 60% of the amount. Lasts for 10 sec.
Shadow
  • Mind Spike now has a 35 yards range, up from 30 yards.
  • Mind Sear now has a 35 yards range, up from 30 yards.
  • Mind Control now has a 30 yards range, up from 20 yards. 2 sec cast time, down from 3 sec.
  • Devouring Plague now has a 40 yards range, up from 30 yards.
  • Mind Flay now has a 40 yards range, up from 30 yards.
  • Mind Blast now has a 40 yards range, up from 30 yards.
  • Darkness now increases Spell haste by 1/2/3% instead of increasing Shadow damage by 2/4/6%.
Rogue
Subtlety
  • Smoke Bomb now has a 8 yard radius, down from 10 yards.
  • Serrated Blades now has a 10/20% chance per combo point to proc. (Up from 6/12%)
Shaman
Elemental
  • Totemic Wrath is now a Tier 4 talent, down from Tier 5.
  • Unrelenting Storm is gone.
  • Fulmination (Tier 5) *New* - When you have more than 3 Lightning Shield charges active, your Earth Shock spell will consume any surplus charges, instantly dealing their total damage to the enemy target.
  • Rolling Thunder (Tier 4) *New* - When you deal damage with Lightning Bolt or Chain Lightning while your Lightning Shield ability is active, you have a 30/60% chance to recover 1% of your mana and to generate an additional Lightning Shield charge, up to a maximum of 0/9 charges.
Enhancement
  • Elemental Weapons reworded - Increases the passive bonuses granted by your Flametongue Weapon and Earthliving Weapon abilities by 20/40%, the damage of your extra attacks from Windfury Weapon by 20/40%, and the effectiveness of the ongoing benefits of your Unleash Elements ability by 25/50%.
Restoration
  • Totem of Tranquil Mind now causes party or raid members within 30 yards to lose 30% less casting or channeling time when damaged.
Warlock
Affliction
  • Seed of Corruption now has a 35 yards range, up from 30 yards.
  • Curse of the Elements now has a 40 yards range, up from 35 yards.
  • Curse of Tongues now has a 40 yards range, up from 35 yards.
  • Drain Mana now has a 40 yards range, up from 35 yards. Now lasts 3 sec, down from 5 sec.
  • Bane of Doom now has a 40 yards range, up from 35 yards.
  • Curse of Weakness now has a 40 yards range, up from 35 yards.
  • Fear now has a 30 yards range, up from 20 yards. Cast time increased from 1.5 sec to 2 sec.
  • Bane of Agony now has a 40 yards range, up from 35 yards.
  • Drain Soul now has a 40 yards range, up from 35 yards.
  • Unstable Affliction now has a 40 yards range, up from 35 yards.
  • Drain Life now has a 40 yards range, up from 35 yards.
  • Doom and Gloom now increases critical strike chance of Bane of Agony by 4/8% instead of increasing its damage by 5/10%.
Demonology
  • Summon Felhunter, Summon Succubus, Summon Felguard, Summon Voidwalker, Summon Imp now have a 6 sec cast time. Down from 10 sec.
  • Demon Soul now costs 15% of base mana instead of 1 Soul Shard.
  • Soul Link is gone.
  • Demonic Aegis revamped - Increases the amount of health generated through spells and effects granted by your Demon Armor by 25/50%, and increases the amount of health regenerated by your Fel Armor by 50/100%.
  • Master Summoner now reduces casting time of summoning spells by 0.5/1 sec (down from 2/4 sec) and mana cost by 50/100%. (Up from 20/40%)
  • Demonic Rebirth (Tier 2) *New* - If your summoned demon dies, you gain the Demonic Rebirth effect reducing the cast time of your next summon demon spell by 50/100%. Lasts for 10 sec.
  • Fel Armor spell power bonus no longer scales with Spirit.
Destruction
  • Fel Flame now has a 35 yards range, up from 30 yards.
  • Incinerate now has a 40 yards range, up from 30 yards.
  • Soul Fire now has a 40 yards range, up from 30 yards.
  • Shadow Bolt now has a 40 yards range, up from 30 yards.
  • Bane of Havoc now has a 40 yards range, up from 30 yards.
  • Shadowburn now has a 35 yards range, up from 20 yards.
Warrior
Nothing for you in this build it seems.

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