Season 4 rating zahtevnost i izmene u areni |
|
Autor Stevan Mitrovic
|
|
Wednesday, 23 April 2008 |
Drysc je upravo objavio veliku vest, zvanično informisajući javnost za potreban rating Season 4 predmeta. On je objasnio da, zbog velikog kvaliteta Arena predmeta (koji su u rangu predmeta iz Sunwell Plateau) potreban rating je dosta povećan kako bi napravio konkretan rezultat napora da bi igrači došli do nove Season 4 opreme.
On je govorio i o izmenama u Areni. Izmene će doneti da isključi mogućnost da igrač vara tako što prijavi high-rated tim i zaradjuju poene mnogo brže nego što je predvidjeno.
Sve ovo govori da Season 4 ne može da bude daleko, naravno Blizzard će obavestiti javnost početak Season 4 dve nedelje pre nego što se Season 3 završi i nova počne. Evo i zvaničnih informacija
While Season 3 is still going strong, we wanted to announce ahead of
time the rating requirements that will be present for arena items once
Season 4 begins. We also wanted to give everyone a heads up to some
changes that will be in an upcoming patch, altering how points are
gained and players are matched in the arena system. The patch with
these changes is scheduled to release before the start of Season 4.
First though, the rating requirement changes:
When Season 4 begins, Season 3 items will be reduced in personal and team arena rating requirement to:
Shoulders: 1950
Weapon: 1800
The new Season 4 items will have the below personal and team arena rating requirements:
Shoulders: 2200
Weapon: 2050
Head: 1700
Chest: 1600
Legs: 1550
Gloves: none
Off-hand: none
In addition, some of the Season 4 quality items that will be
purchasable with honor will also carry a personal and team arena rating
requirement:
Boots: 1700
Ring: 1650
Bracers: 1575
Belt: none
Necklace: none
Trinket: none
The Season 2 items, which will move to the honor system when Season 4 begins, will continue to have no rating requirement.
The changes to the rating requirements for these items reflect the
nature of the items, their power, and the relative difficulty that
should be had when attempting to obtain them. These items are
comparable to those found in the newest 25 person raid zone, Sunwell
Plateau, and should therefore also feel very challenging to obtain.
To help ensure that the challenge in obtaining these items stays true
to those achieving these ratings, we'll also be implementing new rules
with an upcoming patch to curb practices that undermine the core
concepts of the arena system.
These rules are as follows:
"If a character’s personal rating is more than 150 points below the
team rating, they will earn points based on their personal rating
instead of the team rating."
This means that a player cannot join a highly rated team and begin
earning points based purely on the pre-established rating of the team
before they joined it. They'll need to compete, improve, and gain a
personal rating worthy of the points they would receive.
"If the average personal rating of the players queuing for a game is
more than 150 points below the team’s rating, the team will be queued
against an opponent matching or similar to the average personal rating."
This means that players cannot join a highly rated team and immediately
face highly rated opponents, easily and quickly bringing their personal
rating up. Instead they'll need to again compete, improve, and earn
their rating.
We're excited to see these changes implemented, which will continue to
emphasize the strong competitive nature of the arenas, and the
challenge in obtaining the highest end rewards available for PvP.
|