Objašnjenje novog honor sistema |
|
Autor Stevan Mitrovic
|
|
Friday, 29 February 2008 |
|
Neki igrači su našli sebe zbunjenog oko novog Honor sistema u Patch 2.4. Evo su delovi koje su igrači pomešali:
-
Diminishing returns on honor for kills is being eliminated.
- If a player dies 50 times or more in a battleground, they will no longer be worth honor for the remainder of that battle.
Da li ovo znači da igrači neće dobijati honor posle 50 ubistva ? Nethaera je ovo objasnila, a onda je i rekla zašto je Blizzard promenio ovo:
It's attached to you and your account. So if you personally kill
someone 50 times over, you're not going to be receiving anymore honor
for them...
...We'll see if we can update the patch note a bit to make it a bit
more clear. It should be 50 kills with your character against someone
else (Bobcleaver kills Billytarget 50 times) before they aren't worth
honor to you. This should also apply to each battleground and reset
after each. Should this change or need more clarification, we'll get
that to you...
...We're removing the diminishing returns on kills completely, but
at the same time, there still needs to be some limitation to simply
killing the same target/people over and over. This isn't an extreme
limit by any means. Camping someone and killing them repeatedly though,
while possible, is going to have a limitation.
If you're camping and killing someone over 50 times, does that mean you're actually a good PvPer?
|