Diablo III PTR Patch 2.4.2 Build 37893

Blizzard je pustio novi Diablo III PTR Patch koji možete testirati na javnim test serverima. 

Originally Posted by Blizzard (Source)

To provide feedback on patch 2.4.2, please visit the PTR Feedback forum.
To report any issues you experience while playing, please visit the PTR Bug Report forum.
For additional information about the PTR, click here.


CLASSES

  • Demon Hunter
    • Active Skills
      • Spike Trap
        • Has been redesigned
          • Now has 2 (down from 4) charges each with a 10 (up from 5) second recharge time
          • All active traps are now detonated by the next Hatred spender you cast
        • Damage increased from 340% to 1160% (up from 950%) weapon damage
        • Hatred cost reduced from 30 to 20 (up from 10)
        • Skill Rune - Echoing Blast
          • Damage increased from 575% to 2020% (up from 1330%) weapon damage
        • Skill Rune - Lightning Rod
          • Damage increased from 880% weapon damage over 10 hits to 2010% (up from 1380%) weapon damage over 3 hits
        • Skill Rune - Long Fuse
          • Replaced with
            • Impaling Spines
              • Increases damage to 1930% (up from 1220%) weapon damage
        • Skill Rune - Scatter
          • Now places 2 traps side by side and consumes 1 charge (down from 2) of Spike Trap
        • Skill Rune - Sticky Trap
          • Replaced with
            • Custom Trigger
              • Increases damage to 1900% (up from 1150%) weapon damage
  • Witch Doctor
    • Active Skills
      • Spirit Barrage
        • Skill Rune - Phantasm
          • Damage increased from 675% over 5 seconds to 750% over 5 seconds
  • Wizard
    • Passive Skills
      • Power Hungry
        • Has been redesigned
          • Deal 30% additional damage to enemies more than 30 yards away
  • Bug Fixes
    • Fixed an issue that prevented the maximum of 8 Energy Twisters from applying
    • Fixed an issue that was causing stacks of Archon from a previous cast due to The Swami to stack multiplicatively instead of additively with a subsequent, overlapping cast of Archon

ITEMS

  • Bottomless Potion of Chaos
    • Graphical and sound effects have been added to the teleport
    • Added a camera smoothing effect to the teleport
  • Class-Specific Items
    • Demon Hunter
      • The Demon's Demise
        • Has been redesigned
          • The blast from Spike Trap will damage all enemies again after 1 second.
    • Wizard
      • Firebird's Finery
        • (6) Set Bonus
          • Has been redesigned
            • Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.

      • Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
      • Barbarian
        • Girdle of Giants
          • Legendary power added
            • Seismic Slam Increases Earthquake damage by 80-100% for 15 seconds.
            • Existing Earthquakes will have their damage increased when Seismic Slam is used with Girdle of Giants
      • Demon Hunter
        • Trag'Oul Coils
          • Legendary power added
            • Spike Traps gain the effect of the Impaling Spines rune and are deployed twice as fast
      • Monk
        • Scarbringer
          • Legendary power added
            • Lashing Tail Kick deals an additional 300% (down from 1000%) damage to the first 5-7 (added maximum number) enemies hit
      • Witch Doctor
        • Gazing Demise
          • Legendary power added
            • Spirit Barrage gains the Phantasm rune. For each active Phantasm (max 3), the damage of Spirit Barrage is increased by 40-50%

CAMPAIGN MODE

  • The Skeleton King will now drop Leoric's Crown beginning at Level 5
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