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05 februar 2010
Posted in
Vesti -
Guilds
Paragon
je prvi guild u svetu koji je ubio Lich King-a 25 man Normal, par minuta kako je encounter hotfix-ovan, zbog exploita koji je guild Ensidi-a iskoristila. Smešna činjenica je što su ga ubili iz prvog pokušaja. Zaslužen kill.
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After further observations of the recent changes
made to resilience and healing in PvP, we have made an additional change
via an in-game fix so that the PvP healing debuff in Arenas,
Battlegrounds, and Wintergrasp now also lowers the effectiveness of
Power Word: Shield and Sacred Shield by 10%. The majority of other
strong shields or damage absorption mechanics are already affected by
the healing change, so we feel this new adjustment is an appropriate
step in balancing the effects of resilience versus healing. The ultimate
goal is to find a better median between PvP encounters feeling too
quick from burst damage, or too long from heals, shields, and absorption
effects. We will continue to monitor the way these changes play out and
let you know if we feel any further changes are needed. As always,
feedback based on your PvP experience with these new changes is welcome.
Patch 3.3.2 is bringing about a change to the way
healing functions in Arenas, Battlegrounds, and Wintergrasp. We have
applied a debuff to all players in these zones which will decrease the
effectiveness of all forms of healing by 10%. This includes heals from
items such as Healthstones and potions, however, it will not affect
defensive shields or auras. This change is being made to balance the
effectiveness of healing against the recent buff we made to the damage
reduction component provided by resilience. Rest assured that we will be
closely monitoring the effects both the healing and resilience changes
have on Battleground, Wintergrasp, and Arena PvP game play to ensure
that fights last a reasonable amount of time without overtly skewing the
effectiveness of any class, role, or team combination.
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