Originally Posted by Blizzard Entertainment (Source Beta Maintenance [8/31/2010])
Novi Cataclysm Beta Buld na serverima uskoro!We will be bringing down the Beta servers today for maintenance at approximately 2:30 PM PST. There is currently no estimated time for the completion of this maintenance.

This thread will be updated as more information becomes available.

Originally Posted by Ghostcrawler (Source)
Uzbudljiv Talent Tree za sada...There was another thread on this topic that kind of turned into the "DK neglect" thread, so I thought I would start a new one on the original topic.

We're interested in opinions on which current Cataclysm talent trees you find the most exciting.

Ground rules:

1) It isn't of much use to us if you like a talent tree because of one particular ability. That tells us little about the talent tree as a whole.

2) Likewise, your opinion won't count as much (in our minds anyway) if you like a talent tree just because it has all the talents you wish *your* class had. In that same vein, this is probably one case where you're more objective when you find that you like your own talent tree rather than just being all wistful about someone else's toys.

3) Please try and stick to the talent trees themselves and not use this thread for your laundry list of ideas to improve your class.

4) Brevity is the soul of wit.

Another way to think about this: Which classes benefited the most (in the sense of coolness, not necessarily raw power) from the talent overhaul?

[...]

Is it equally valid to discuss the opposite of this? As in, what talent trees you feel haven't really been changed at all, or received close to no benefit really of the overall as it's been so far?
The feedback is useful to a degree. The problem is it's really common to see something like "I'm disappointed with my tree. All the other class got a lot of amazing toys and new talents that I really think should be in my tree. All the other classes are incredibly excited about Cataclysm, while the people who play my class are all drunk in the gutter with despair. My tree has changed the least of all the trees and will clearly be terrible in Cataclysm." That kind of thing tends to be a cross between the grass is greener mentality and just campaigning for buffs. If you think you can be really objective about it, then go ahead, but my concern was that we'd get a lot of "My tree is the worst" feedback, which isn't useful when everyone says that about their tree. Ultimately, it's easier for us to make changes when we know what excites you rather than knowing that you want to be buffed (because we can pretty much assume the latter).

Bastion of Twilight je nova raid istanca koja nam dolazi u World of Warcraft: Cataclysm. Postojaće četri bosseva, plus jedan heroic boss (Nešto kao u stilu Algalona).
Bastion of Twilight, zajedno sa Throne of the Four Winds i Blackwing Descent, u Cataclysm nastavku predvidjen je da bude kao nivo "Naxxramas-a".

Encounteri

Postojaće 4 encounter-a, u Bastion of Twilight, plus jedan dodatni alo samo kao Heroic encounter.
Valiona i Theralion


Halfus Wyrmbreaker

Twilight Ascendant Council
(Ignacious, Feludius, Arion, and Terrastra)



Cho'gall

Lady Sinestra (Heroic Only)
Loading Screen i Mape
 

Sledi lista mounta koji se trenutno nalaze u Cataclysm Beta Buld fajlovima. Ova lista nije potpuna i vremenom biće kompletno ažurirana sa finalnom verzijom.

Drakes of the Wind

Reins of the Drake of the East Wind je nagrada koja se dobija od achievementa Glory of the Cataclysm Raider.




Stone Drakes

Trenutno ih ima četri. i jedan od njih dobija se preko Reins of the Volcanic Stone Drake koja je nagrada od achievementa Glory of the Cataclysm Hero. Tu su naravno još tri varijante ovog zmaja samo različitih boja, ali nepoznata je drop lokacija.




Camels

Trenutno nemamo ideju odakle je drop lokacija ovih mounta, i da li će se kupovati od neke fakcije, ali sigurno je povezano sa Uldum teritorijom.


Originally Posted by Zarhym (Source UI Addon Functionality Returning)
Cataclysm povratak UI Addona u sledećem Beta BuilduWith the release of the next beta patch, we plan to re-enable the ability for players to use third-party addons. Many of the core user interface features are now implemented in the beta test and functional, so we feel it’s a good time to open up the field for developing and testing UI modifications.

Be sure to continue leaving us feedback about all of the new user interface features here: http://forums.worldofwarcraft.com/th...66722&sid=2000

Feedback about the new guild interface can be provided to us here: http://forums.worldofwarcraft.com/th...66721&sid=2000

Originally Posted by Blizzard Entertainment
We Are Legendary - Retroactive! (Source Re: Question on We Are Legenday)
We are making a exception for this guild achievement. Any legendary items you have already earned will count. 

New content for the next Beta Patch (Source Re: Goblins? Patch? Today?)
We do not plan to patch today, though we plan to have a great deal of new content in the upcoming patch. You'll get access to new zones and dungeons, and potentially an increase in level cap to 85. 

Druide
Feral Q&A
Can you make savage roar undispellable?
This is something we're discussing, but haven't made a decision yet.

Will Shred ever have no positional? : \
We like Shred and Backstab with positional requirements. We haven't changed our stance on this. If you find Shred too difficult to use in PvE, then Mangle. If you're not happy in PvE with the damage you can do while Mangling, and can't manage to stay in a position where you can Shred, then I hate to say it but this probably isn't the spec for you. In PvP we think it's more of an issue, but we've also buffed Mangle to where you can do credible damage with it.

Will dash be given the same treatment as sprint? (lower CD lower dura)
We think Dash is fine.

Is the new version of innervate intended to be worth less to specs with small mana pools like Feral?
Yes, exactly. In Cataclysm, healer mana matters a great deal. In that environment, having some dps who can prop up healer mana so well is quite overpowered. It's okay to have utility in providing the healers extra mana, but it can't get out of control. Balance and Resto druids will have bigger Innervates, but then they are also balanced around needing to use those on themselves most of the time.

Can you change the new version of survival instincts to have less of an effect but a shorter CD?, 60% is great, but at a 5 min cd, id rather have 40% on a 3 minute cd or something to that effect ya know?
This is the kind of thing we're still messing with. There are situations where the short cooldown weaker version is more useful and others where it isn't.

Is Bear form damage going to be a little bit higher then it currently is for Cata? can pulverize and mangle at least hit harder then maul? its kinda lame that our talented abilities hit much weaker then maul in bear atm Dnevne Blue Teme
I wouldn't worry too much about numbers yet. We haven't made much of an effort to adjust them and won't until we're happy with the basic mechanics.

What is the purpose of thorns? you've been consolidating weird buffs so, i figure this is on the list of weird buffs with no real purpose
We think it has more of a purpose with more damage packed into a smaller window than weak damage available 100% of the time. In the latter case you'd never think twice about attacking someone with Thorns because it's never not there. It also asks a little more of the druid to use Thorns at the right time rather than just whenever the buff drops off. Thorns isn't a raid buff on the scale of something like Fortitude or Bloodlust so we see no reason to consolidate it.

Paladin
Crusader Strike (Source Re: Ret & Haste needs reworking, Causes "hard)
I see this comment a lot, but I don't understand it. Can you explain to me why a 4.4 Crusader Strike is not strictly better than a 4.5 Crusader Strike? That might be the case if your rotation was so jam packed that you can't fit in another Crusader Strike until its cooldown drops by an entire 1.5 global cooldown, but we've gone on record saying that the rotation won't work that way. Hitting Crusader Strike even a fraction of a second sooner means a Templar's Verdict comes that sooner, letting you start the rotation again. That's a dps increase.

Haste is valuable above and beyond the Sanctity of Battle talent of course. Swinging more often is a dps increase alone, and can also lead to more frequent Art of War procs or Seal ticks.

Templar's Verdict at less than 3 stacks will almost never make sense unless you're in a situation where perhaps someone is running away (and for whatever reason you can't stun them etc.) so you might as well hit them now. 

Priest
Lightwell Feedback Needed (Source Re: Lightwell Changes Build 12803)
While any kind of feedback is helpful to a degree, we are much more interested in the feedback of players who have tried Lightwell in the most recent beta builds than those who just never cared for the talent. We are actively making changes to the spell to see how it plays, so it's important for us to know if the changes are noticeable and fun without that feedback getting buried under the cruft of bad reputation that Lightwell has built up over time. If it's still not cutting it, we're prepared to try something different, but we need a chance to see if that is in fact the case.  

Cena Dual Specijalizacije, je smanjena u poslednjem Cataclysm Beta Buldu, i trenutno na Beta serverima košta 100 golda. Sada novi igrači koji dostignu level 40 moćiće da priušte dual specijalizaciju, bez ikakvih problema.
Eh samo kad se setim kako sam ja na 60 levelu, u Vanilla WoW-u svakog dana grindao 50 golda da bi promenio sa Holy na Retri, i obrnuto, osećao sam se kao da sam na nekoj kineskoj farmi sa njihovom kapom na glavi....

Smanjena Cena Dual Specializacije

Official Fansite

Youtube
WoW-Serbia.com on Youtube.com

WOW-Serbia.com
Facebook Fanpage
Blizzard Serbia Facebook Fanpage

Blizzard :: Serbian Community
facebook Group
Pridružite nam se !
Twitter
Warcraft_RS Twitter

WoW-Serbia.com
Twitter Group
Pridružite nam se !
Blizzard Rs Insider
*  Your Email Address:

 

Join Insider !
Copyright © 2005 - 2008 World of Warcraft :: Serbian Community All right reserved / Sva prava zadržana.Posetioci ovih stranica obavezuju se da će poštovati uslove iz Pravila o korišćenju web stranica WoW-Serbia.com. Pročitajte tekstove: Pravila o korišćenju web stranica, Uslovi korišćenja.
World of Warcraft © 2004 Blizzard Entertainment. All rights reserved. World of Warcraft and Blizzard Entertainment are trademarks and/or registered trademark of Blizzard Entertainment in the U.S. and/or other countries. These terms and all related materials, logos, and images are copyright © Blizzard Entertainment. This site is in no way associated with or endorsed by Blizzard Entertainment®.